lvgl make: rebuild only if a header file changed

This commit is contained in:
Amir Gonnen 2019-11-01 14:55:54 +02:00
parent 8aa3010190
commit bd027c9f04

View File

@ -26,7 +26,7 @@ LVGL_BINDING_DIR = $(TOP)/lib/lv_bindings
LVGL_DIR = $(LVGL_BINDING_DIR)/lvgl LVGL_DIR = $(LVGL_BINDING_DIR)/lvgl
LVGL_GENERIC_DRV_DIR = $(LVGL_BINDING_DIR)/driver/generic LVGL_GENERIC_DRV_DIR = $(LVGL_BINDING_DIR)/driver/generic
INC += -I$(LVGL_BINDING_DIR) INC += -I$(LVGL_BINDING_DIR)
ALL_LVGL_SRC = $(shell find $(LVGL_DIR) -type f) $(LVGL_BINDING_DIR)/lv_conf.h ALL_LVGL_SRC = $(shell find $(LVGL_DIR) -type f -name '*.h') $(LVGL_BINDING_DIR)/lv_conf.h
LVGL_PP = $(BUILD)/lvgl/lvgl.pp.c LVGL_PP = $(BUILD)/lvgl/lvgl.pp.c
LVGL_MPY = $(BUILD)/lvgl/lv_mpy.c LVGL_MPY = $(BUILD)/lvgl/lv_mpy.c
LVGL_MPY_METADATA = $(BUILD)/lvgl/lv_mpy.json LVGL_MPY_METADATA = $(BUILD)/lvgl/lv_mpy.json